VISUAL VOCAL: SPATIAL COMPUTING PLATFORM
This platform allows the user to create VR/AR experiences for use in business communication.
A Vv (digital object) can be created by anyone on the team utilizing 360° or 180° images, standard panoramas taken on
your smart phone, or high fidelity models generated in any building information modeling software.
Engineers, stakeholders, architects, designers, and contractors can all meet in virtual reality synchronously or asynchronously
to discuss projects and make decisions. Vvs can be created within the mobile app, as well as through the web portal.
A Vv (digital object) can be created by anyone on the team utilizing 360° or 180° images, standard panoramas taken on
your smart phone, or high fidelity models generated in any building information modeling software.
Engineers, stakeholders, architects, designers, and contractors can all meet in virtual reality synchronously or asynchronously
to discuss projects and make decisions. Vvs can be created within the mobile app, as well as through the web portal.
I created the UX/UI, and visual design for Visual Vocal's Spatial Computing Platform on iOS and Android.
I was involved in the conceptualization of the product, generating wire-frames mapping the UI and UX design,
creating visual design mock-ups, finalizing the visual design, writing specifications and providing
final assets to engineering all while maintaining brand consistency.
I worked with the engineering team, the CTO and CEO throughout development until the app was launched.
I also participated in all QA sessions and revisited the above process on all subsequent app updates.
I was involved in the conceptualization of the product, generating wire-frames mapping the UI and UX design,
creating visual design mock-ups, finalizing the visual design, writing specifications and providing
final assets to engineering all while maintaining brand consistency.
I worked with the engineering team, the CTO and CEO throughout development until the app was launched.
I also participated in all QA sessions and revisited the above process on all subsequent app updates.
In App: Create, Annotate, Meet, Host, Collaborate
In VR: Meet, Host, Annotate, Collaborate
In AR: Meet, Host, Annotate, Collaborate
Development Process
Concepting
Wireframes
Visual Design and Specification
REI: SNOW & SKI REPORT
REI's first mobile app, The Snow & Ski Report, was created for the iPhone, iPod Touch and Android.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
This app reached #3 in the Weather category of the iTunes store.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
This app reached #3 in the Weather category of the iTunes store.
MOTORTREND MAGAZINE
Zumobi partnered with MotorTrend Magazine to create the MotorTrend App for the iPad.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
This MotorTrend app reached #1 in the Automotive category of the iTunes app store.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
This MotorTrend app reached #1 in the Automotive category of the iTunes app store.
MOUNTAIN DEW: GREEN LABEL ART
Green Label Art sponsorship for Mountain Dew within the XBox 360 App for the iPhone, iPod Touch.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
MARVEL: IRON MAN CENTRAL
Zumobi partnered with Marvel Entertainment to create the Iron Man Central App for the iPhone and iPod Touch.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering throughout development and testing up to the app shipping.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering throughout development and testing up to the app shipping.
POPULAR SCIENCE: POPSCI.COM
Zumobi created the first mobile app for Popular Science Magazine, PopSci.com app, for iPhone, iPod Touch, and Android.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
AUTOMOBILE MAGAZINE
Zumobi partnered with Automobile Magazine to create its first mobile app for the iPad.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering throughout development and testing up to the app shipping.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering throughout development and testing up to the app shipping.
PARENTING MAGAZINE: PARENTING AGES & STAGES
The customizable Parenting Ages & Stages for Parenting was created for the iPhone, iPod Touch and Android.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering throughout development and testing up to the app shipping.
This app reached #2 in the Lifestyle category of the iTunes app store.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering throughout development and testing up to the app shipping.
This app reached #2 in the Lifestyle category of the iTunes app store.
AMERICAN IDOL SEASON 8 EXCLUSIVE
Zumobi partnered with FremantleMedia Enterprises to create the Official American Idol® application for iPhone and iPod Touch.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.
As the sole designer on this project, I created the UX/UI, and visual design for this campaign from concept to launch.
I created wire-frames, mock-ups, and the visual design, as well as specification and final assets.
I worked with engineering and marketing throughout development and testing up to the app shipping.